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Oscar’s Grind – The Positive Way

OSCAR’S GRIND – The Positive Way

A special thanks to John Manfredi who pointed out my silly mistake about the rules!

OSCAR’S GRIND (or Hoyle’s Press) is a Money Management system, a pen-and-paper accounting system. You need pen and paper for this one but that is OK with most casinos. Some will only let you use their score-cards but that doesn’t matter, as long as it is a piece of paper…

It is easy to learn and to use and the goal for each session is to win exactly one unit (initial bet), like the MARTINGALE
system. This can be achieved very quickly – one spin – or it may take ages (and, as usual, may ruin your Bankroll).

The way it works is like this:

#1: Whenever you LOSE, you bet the same bet again

#2: Whenever you WIN…

#2A: If your net loss for the session is less than your last bet, you lower the bet to one more than your loss. If you won
7 at the last spin, but you are still down by 2 units for the session, your next bet will be 3 units – one more than you are
down.

#2B: In all other situations you raise your bet one unit. This way, the net result for the session will, eventually, be
exactly ONE positive unit / initial bet, and that result ends the session. (Whops! Forgot to say: …eventually, if there is
no limit to your bankroll or at the table… sorry).

What you will notice, using this system, is that when a session has been going on for some spins (you are down) and you come into a Win – Lose – Win – Lose…- sequence, the only thing happening is that you increase the bets in a dangerous way,
risking more and more.

To win one single starting bet…

Let’s try it…
(Casino Baden, Austria, June 26th 1996, 2:57 pm)

Betting RED
Columns:
Rec Spin: Recorded spin number
Bet : Amount of units bet on RED
Win : Winning number
R = Red
B = Black
Rslt : Positive or negative result of bet
STot : Running total for the session
GdTot : Grand total after each session
Rec
Spin Bet Win Rslt STot GdTot
—————————–
1 1 26B -1 -1 Bet 1. Lose. Same bet
2 1 30R +1 0 Bet 1. Win. 0 down = bet 1
3 1 4B -1 -1 Bet 1. Lose. Same bet
4 1 4B -1 -2 Bet 1. Lose. Same bet
5 1 16R +1 -1 Bet 1. Win. 1 down = raise 1
6 2 8B -2 -3 Bet 2. Lose. Same bet
7 2 19R +2 -1 Bet 2. Win. 1 down = bet 2
8 2 18R +2 +1 + 1 Bet 2. Win. Goal = +1!
9 1 10B -1 -1 Bet 1. Lose. Same bat
10 1 26B -1 -2 Bet 1. Lose. Same bet
11 1 0 -1 -3 Bet 1. Lose. Same bet
12 1 32R +1 -2 Bet 1. Win. 2 down = raise 1
13 2 23R +2 0 Bet 2. Win. 0 down = bet 1
14 1 9R +1 +1 +2 Bet 1. Win. Goal = +1!
15 1 14R +1 +1 +3 Bet 1. Win. Goal = +1!
16 1 12R +1 +1 +4 Bet 1. Win. Goal = +1!
17 1 20B -1 -1 Bet 1. Lose. Same bet
18 1 26B -1 -2 Bet 1. Lose. Same bet
19 1 7R +1 -1 Bet 1. Win. 1 down = raise 1
20 2 23R +2 +1 +5 Bet 2. Win. Goal = +1!

Looking good! And this goes on… at spin 150 our Grand Bankroll is +22 units!

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